![]() ![]() The 3DS controls can sometimes be a little fussier, even when you just play with buttons in this case. On the note of the controls as well, they’re… fine, but it’s frequently evident that this is a game that’s meant to be played on the Wii. ![]() After all, moving the Wii Remote and/or Nunchuk felt a lot more intuitive and satisfying when it came to emulating a Kong-sized beatdown. A lot of the fun little ‘quick-time events’ where you can smash up some Tiki, or perhaps even the Goal Barrel, were a lot more fun to do on Wii. Instead, you play the entire game with just buttons. In this game however, they’re necessary to open the way to the game’s hidden ninth world.Īs you can imagine for the 3DS port, all of the enjoyable motion controls in the Wii game are now gone. ![]() On Super NES, they gave you an extra life if you collected all of them. You can also stay on the lookout for the four K-O-N-G letters hidden in each stage. games, you don’t have a time limit, which means you can poke around stages at your leisure, looking for hidden Puzzle Pieces that you can collect for bonuses. It’s a straightforward side-scrolling 2.5D platformer that simply tasks you with running and jumping through levels, bouncing off of enemies’ heads, avoiding obstacles, and just trying to reach the goal at the end. When you start the game, you’ll see that it plays very much like its Super NES inspirations. As Cranky Kong even comments, who hasn’t stolen DK’s bananas at this point? Pretty standard Donkey Kong Country stuff. Thus, they set out to reclaim their stash of fruit and shut down the Tiki operation for good. After DK knocks the Tiki into the stratosphere, he and nephew, Diddy Kong see that the Tikis have stolen their massive collection of bananas for some unknown purpose. After using hypnotic sorcery to take control of the island’s animals, they make off with Donkey Kong’s Banana Hoard, before one Tiki tries and fails to hypnotize Donkey Kong himself. It simply goes that, one day, on DK Island, a volcanic eruption sends a squad of evil Tikis down into the wilderness. Despite a three-dimensional continuation of sorts on the Nintendo 64 with Donkey Kong 64, the Donkey Kong Country brand stayed dormant for about a decade afterward, before it was handed to Metroid Prime trilogy developer, Retro Studios for a revival effort, materializing as Donkey Kong Country Returns.Īs you can imagine, the game is rather light on story. In case you missed Donkey Kong Country Returns coming to the Wii back in 2010, the game is meant to be a revival of the highly beloved Donkey Kong Country franchise that ex-Nintendo studio, Rare used to develop, long before they were bought out by Microsoft. Obviously, the core game is still fantastic when taken on its own merits, even on 3DS… But if you’ve already bought, played through and enjoyed the Wii game, there’s no real incentive to double down on 3DS. It also comes with the option to play on a reduced difficulty setting, should you be worried about the constant degree of challenge in the Wii game. Thus, we now have Donkey Kong Country Returns 3D on 3DS, a portable rendition of the same game, bolstered further by a bonus world and the 3D effect. It’s a shining example of platforming punishment done right!ĭespite Donkey Kong Country Returns still being readily available, even brand new in just about any retail store that carries Wii games, Nintendo has decided to migrate the game to another platform. It’s also one of the most notoriously difficult games in the Wii library! Thankfully, the game is difficult for the right reasons, pushing players’ skills to their limit with clever and dynamic level design, which is made all the better by zany, eye-popping graphics and catchy, encouraging music. Donkey Kong Country Returns is easily among the best Wii platformers ever released. ![]()
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